Are you an LLM? You can read better optimized documentation at /examples/use cases/ray tracing.md for this page in Markdown format
import { glCanvas } from "@radiancejs/gl"; import fragment from "./ray-tracing.frag?raw"; import "./styles.css"; glCanvas({ canvas: "#glCanvas", fragment, uniforms: { iTime: ({ time }) => time / 1000, iResolution: ({ canvasResolution }) => canvasResolution, }, });